Sophisticated Flight Simulators to Home Entertainment

A flight simulator is a system that copies or imitatesreal forces and visuals they will encounter in flying the
flying an aircraft (or helicopter or glider.) Simulatorsaircraft.
come in all shapes and sizes. At the top end, there is aPilots can be trained in all manner of situations they
full rendition of an actual cockpit with hydraulics tomight encounter in the real world. Of course, we all
move the whole simulator, to simulate the actualshould feel more comfortable in the knowledge that all
movements which would be experienced. These arecommercial pilots experience their first equipment
generally used by flight schools for commercial pilots,malfunction, or engine failure, or cabin depressurization
by airlines themselves, and by aircraft manufacturers.in a flight simulator, and not while flying us on the
While they are used for training, they are also used forred-eye from Los Angeles to New York.
cockpit ergonomics design, to test new features andAs personal computers became more sophisticated,
equipment, as well as software and hardware, beforewith faster video cards and processing speeds, it was
committing to production or introduction.inevitable that the technology used in flight simulation
The primary use (in terms of volume of use) is for pilotfor commercial pilot training would find its way onto our
training. In airline terminology, three principal types ofhard drives, and later as broadband has increased
simulators are used - Part Task Trainers ("PTT"),over high speed networks for multiple pilot / aircraft
Cockpit Procedures Trainers ("CPT"), and Full Flightsimulation.
Simulators ("FFS").Flight simulation games have become very popular and
PTTs are generally used in beginner training, to coverrange in sophistication to cater to a broad range of
one or more of the systems of the particular aircraftuser - from the basic user who purchases or
on which the student pilot is being trained. They aredownloads an off-the-shelf simulation program, to
simpler set-ups, as they have a primary focus, assophisticated users who participate in the development
opposed to a general focus on the entire cockpit.of open source, collaborative simulation systems,
CPTs are generally used for ongoing training on tasksinvolving multiple aircraft choices, weather variations,
and procedures, usually in the mode or performing drillsmultiple airports, integration with Google maps, etc. etc.
and checks.Leisure flight simulation has indeed come a long way
The advanced FFS includes motion platforms thatfrom the original DOS-based systems of only a few
have the ability to simulate the actual movements theshort years ago.
pilot would experience in real flight. They can move inAnd as the pace of technology advanced accelerates
all six degrees or freedom. They also generally- there is an exciting future ahead for leisure flight
incorporate a simulation of what the pilot would see ifsimulators. And hopefully, a greater degree of
looking out of the cockpit, using display technology topreparation for commercial pilots as well, as their
present context video images, both while in simulatedsimulation infrastructure advances at the same rapid
flight and in simulated taxi maneuvers. The goal (wellpace!
achieved) is to provide the pilot with a simulation of the